Game Maker's Toolkit
Game Maker's Toolkit
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Game Maker's Toolkit on IMDB
Game Maker's Toolkit
First Aired: November 6th, 2014
Status: Continuing
Network: YouTube
Summary: How does Half-Life teach without tutorials? Why didn't Capcom tell you about Resident Evil 4's adaptive difficulty? How are Nintendo's level designers inspired by Chinese poetry? Find out, in Game Maker's Toolkit.
Next Episode:
New episode date is not available for now
Episode Statistics:
# of Episodes: 80
# of Episodes I watched: 0
# of Episodes I haven't watched: 80
Last Episode I watched: -
Last Aired Episode
Season 1 - Episode 80: How Mega Man 11's Levels Do More With Less
Air Date: October 24th, 2018, 12:00 AM
Summary: After looking at level design in Mario, Donkey Kong, and Rayman, it’s time to see how the blue bomber’s stages work - by taking a look at the levels in Mega Man 11.